Mar 19 2012

What is hustling?

A few weeks ago Aaron and I met with a potential investor – arguably one of the best investors in the technology space. For about 5 years I’ve had a crush on this investor and this firm, and I was giddy about meeting with them. As is normal, some time after the presentation this investor wanted to learn more about us as humans. Aaron went first, and told his story, which included a story from when he was in middle school about starting a student run store. I did mine – ex-product @ IGN, ex-Microsoft blah blah blah. I’ve learned to read body language fairly well and this investor’s body language in response to my story appeared, well, meh… He thought my story was meh… It wasn’t till the professional board-room style meeting was coming to a close and when we learned that we had some friends in common when we got to let our guard down and talk to each other more casually. That is when we got to learn about what this investor looks for in founders he’d like to fund.

It was simple: he wants to know how long you’ve been a hustler. He didn’t want to hear your resume. He even gave us an example, which is the quintessential example of what a hustler does. I’ve facepalmed plenty since that meeting in regret of not having told my stories, but I want to share them so you know what a hustler does. Continue reading


Dec 8 2011

Passion-Market fit meets Point of Obsession

There are a few things that kids grow up being obsessed about – video games and sports are two such things. I grew up a sports fanatic, not so much a video gamer. Sports didn’t run in the household – neither my parents nor my sister are into it. Just me. Somehow both playing and watching sports has proven to be my favorite pass time my entire life. I grew up mostly watching the NFL, Tennis, Cricket, Basketball and some English Premier League. I played Basketball, Ping Pong (Table Tennis), Tennis and Cricket in school. I was so obsessed with Basketball, I was one of those kids who had a giant posted of Jordan in my room and I now subconsciously stick my tongue out on my way to a layup.

Although I never graduated beyond amateur high school sports leagues, my passion for sports never dwindled. When I got to Purdue, my first job on campus was as a lab assistant for the Purdue Computing Center (then known as PUCC). Although many fellow lab assistants warned me against it, I ended up signing up to be the LA over at Purdue’s Intercollegiate Athletic Facility because I wanted to be as close to the sports action as possible (the IAF is also where I first met  a 6’0″ freshman named Drew Brees who needed some help with his website and said he might be starting at QB the next year). Sports was always close to my heart. Continue reading


May 17 2011

Rethinking Mobile First

[Update: Bing is working on solving this very issue with their "auto app discovery" feature". Read about it here: http://www.bing.com/community/site_blogs/b/search/archive/2011/06/09/iphone-mobile-app-discovery-with-bing.aspx]

I’m on my way back from Amsterdam where I was at the Mobilism conference. The opening talk was by done by LukeW on “Mobile First”. If you haven’t heard Luke speak or you haven’t seen his slides, I strongly encourage you to do so. Luke presents the state of the mobile industry and trends in a very real here-and-now sorta way. His content is very complimentary to Mary Meeker’s very forward looking slides.

I know that the mobile industry is buzzing. This industry is exploding really fast and obviously the growth rate of mobile devices is tremendous. But I think it’s too soon to be saying that all developers out there who are hatching an idea should think of doing mobile, or specifically, a mobile app only first. Continue reading


Apr 15 2011

Amazon’s Android Appstore off on the Wrong Foot?

The International Game Developer’s Association (IGDA) furnished an advisory yesterday warning game developers about the perils behind selling your game through Amazon’s appstore. Amazon appstore’s terms of service do sound extremely self serving. From IGDA’s post:

1) Amazon steeply discounts a large chunk of its Appstore catalog (imagine: “our top 100-rated games are all 75% off!”). Some developers will probably win in this scenario, but some developers — most likely, those near the bottom of the list — will lose, not gaining enough sales to offset the loss in revenue per sale. Amazon benefits the most, because it captures all the customer goodwill generated by such a promotion. Continue reading


Mar 27 2011

The POS as a Platform

The Point of Sale (POS) as we know it is a very old and closed system. The incumbent in the (hospitality) POS market, MICROS systems was founded in 1978. However the POS has seen very little innovation since then. There are some fundamental issues with today’s POSs:

1. Cost

According to costhelper,

  • Retail or restaurant single-register “starter kits” range from $1,500-$2,500; more elaborate, multiple-station systems with features such as touch-screens, automatic ordering and sophisticated reporting capabilities can cost $15,000-$20,000 and up.
  • IBM has POS systems starting around $1,999-$2,499, but costs can increase up to $4,000 or more per station.
  • Microsoft offers its Retail Management System starting at $1,290 for a single store with one cashier’s lane.
  • QuickBooks sells its Basic POS software for $800, a Pro system for $1,050 and a multi-store version (up to 10 sites) for $1,400; with hardware included, prices start at $1,750.

Unless bought through a reseller, some of these do not factor in the cost of installations, upgrades, deployment or support. Continue reading