Mar 15 2010

Developing for Windows Phone 7 Series

Some time back the team and I talked about our commitment to the Silverlight and XNA platforms on Windows Phone 7 Series as the primary developer platforms. We also promised to go into more detail about these platforms at MIX.

Not to oversimplify things, but, you can think about creating an application using the following iterative process:

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While I can’t help you a whole lot with the ideation, I want to drill into a little more detail about how you can Design, Develop and Test your app, and eventually Distribute and Monetize your Windows Phone 7 app. The easiest way to think about how to design and develop for Windows Phone 7 Series is to break it down in to the platform piece and the tools piece. Continue reading


Feb 15 2010

“Seven”

[Update: Added links to some others from the team who’ve blogged about Windows Phone 7 Series.]

It’s been so very interesting to read all the press leading up to today. Some speculation, some hype, some rumor. Today, we’re announcing Windows Phone 7 Series – a different kind of phone operating system.

The genesis

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The Windows Phone 7 Series was built fundamentally with the end-user, the consumer, in mind. The Windows Phone team is committed to building an operating system, which handset manufacturers integrate, and carriers sell to end-users. In the past, somewhere along the way, it may have appeared that our immediate end-users were the handset manufacturers – our end-user is the consumer. While we still want to enable innovation in the hardware space, we also want end-users to benefit from a consistent and brilliant software experience from the phone. Continue reading